During my last campaign I started with only the traditional classes available in B/X (Fighter, Cleric, Magic-User, Thief, Dwarf, Elf, and my version of the Halfling, the Ratling). As time wore on, I ended up creating multiple new classes, but they all came about as versions of the existing classes […]
Tag: House Rules
Overland Travel Part 4: Equipment
Ratling Packmaster
Magic Disciplines
Overland Travel Part 3: Camp
Overland Travel Part 2: Weather
In my game, I’ve consistently had issues running travel by the book. Rolling for characters getting lost, foraging, wandering monsters (and then to determine the kind of wandering monster, surprise, whether it’s a lair, etc.) slows my game to a crawl, and more importantly, doesn’t make overland travel feel like […]